Niwri’s Marvelous Menagerie of the Multiverse

Niwri’s Marvelous Menagerie of the Multiverse

$49.23Price

Welcome to Niwri’s Marvelous Menagerie of the Multiverse. One of the things that makes a world feel lived in is the sights and sounds of the everyday animals around us. Imagine a city without birds or barking dogs; a lake without frogs; a beach without seagulls. While we are just players in a fantasy world, such animals must surely exist in the games that we play. We rarely give them a second thought due to pressing dangers such as dragons, evil liches, or some other pending end of the world event.

 

Now GM’s and Players alike can:

 

  • Have 70 unique varieties of animals to add to their worlds and games. 
  • Diversify their games with unique birds, fish, mammals, mollusks, amphibians, reptiles, and arthropods.
  • Bring their worlds to life with fauna detailing their characteristics, origin, uses, and ecologies.
  • Give adventures new race options with the Blood Elves, Death Elves, Yansai, and Landuran options.
  • Give adventures new options with the Animal Domain, Collector, Poacher, and Way of the Monkey.
  • Develop a world with a unique ecology that combines both reality and fantasy.

 

Niwri's Marvelous Menagerie of the Multiverse is not another collection of run-of-the-mill zombies, dragons, tentacle eye monsters, or savage beasts thirsty for an adventurer's blood. That type of monster manual would be cliche at this point; we want to provide better for your fantasy worlds than an ordinary monster book. In this collection of fantasy creatures that you may never notice flying overhead or scurrying underfoot. The realms are full of mammals, fish, birds, amphibians, reptiles, and arthropods but unlike their more well-known beastly brethren.

Now GM’s and Players alike can:

 

  • Have 70 unique varieties of plants to add to their worlds and games.  
  • Diversify their worlds with different crops, flowers, trees, fungi, weeds, fruits, and vegetables.
  • Bring their worlds to life with flora detailing their characteristics, distribution, uses, and ecologies.
  • Give adventures never seen consumables in the form of potions, poisons, and natural options.
  • Add unique consumables to their taverns and merchants with a variety of different cooked options.

 

Harold the Halfling's Herbology Handbook is an all-new RPG supplement with 70 different types of in-game flora ready for any fantasy-based tabletop game. This compendium, cleverly narrated by Harold himself, focuses on the types of flora your adventurers will commonly encounter trees, fungi, crops, fruits, vegetables, and more, detailing their origins, environments, and uses.

 

Page Count – 198 Pages

Format
Deep Dungeon Games LLC