The Decks of Terrible Tinkering’s

The Decks of Terrible Tinkering’s

$17.50Price

The decks of Terrible Tinkerings are a collection of decks filled with a variety of explosive and dangerous devices. In this collection, you will find 200+ different explosives, mixtures, mutagens, and trapped explosives, for your game of the 5th Edition of the world's most well-known tabletop role-playing game. Each deck consists of 50+ beautifully illustrated cards, tailor-made for those who wish to make a bang or that adventures might come across in your world.

 

Deck of Terrible Tinkering’s – Explosives – 54 Card Deck

  • Give their adventures and characters a variety of different explosives to use in their adventures.
  • Make the tracking and use of the explosive easy, by simply the taking and receiving of the card.
  • Bring the elements of science and technology into your world but also discover their magical ties.
  • Make the keeping of notes and items easily achievable with ready to go item cards.

 

Deck of Terrible Tinkering’s – Mixtures – 54 Card Deck

  • Give their adventures and characters a variety of different explosives to use in their adventures.
  • Make the tracking and use of the explosive easy, by simply the taking and receiving of the card.
  • Bring the elements of science and technology into your world but also discover their magical ties.
  • Make the keeping of notes and items easily achievable with ready to go item cards.

 

Deck of Terrible Tinkering’s – Mutagens – 54 Card Deck

  • Give their adventures and characters a variety of different explosives to use in their adventures.
  • Make the tracking and use of the explosive easy, by simply the taking and receiving of the card.
  • Bring the elements of science and technology into your world but also discover their magical ties.
  • Make the keeping of notes and items easily achievable with ready to go item cards.

 

Deck of Terrible Tinkering’s – Traps – 54 Card Deck

  • Give their adventures and characters a variety of different explosives to use in their adventures.
  • Make the tracking and use of the explosive easy, by simply the taking and receiving of the card.
  • Bring the elements of science and technology into your world but also discover their magical ties.
  • Make the keeping of notes and items easily achievable with ready to go item cards.