So a quick hit on critical hits and how to handle them. In some games, critical hits are just a double dice roll. On our table, it is a little bit different then that. We automatically max out all dice rolls and then you roll as normal and add modifiers at the end. This is super awesome for players and bad guys. It is really unpleasing when you get two one's on dice rolls on a critical hit. This way you get a max damage, and just a little bit more.